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  • Hello you. I'm a 38-year old MSc student, studying Advanced Computer Science at Sussex University. I'm especially interested in Internet and mobile software, sensors and pervasive computing, user interfaces, and the process of developing great software.

    Before that I spent 11 years running Future Platforms, a software company I co-founded which makes lovely things for mobile phones, and which I sold in 2011.

    I read a lot, write here, and practice Aikido and airsoft. I live in Brighton, a seaside town on the south coast of the UK, with two cats and a clown.


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« Location, location, location | Main | iPhone App Store vs Operator Portals »

July 17, 2008



PC-heads always think of always-online apps. Yes, mobiles are also offline, too, and apps should take advantage of it if not only acknowledging that there are times I _don't_ want to go online (like on a plane). But forgetting 'offline' is also a problem with PC-heads as laptops and other mobile two-handed computers become more prevalent (ever try to do gmail on a plane?).

BUT, in addition to the standard considerations you mention at the end, I'll always add something about 'complementarity' - that the mobile is not an island but just another node in the use of an app. It always bugs me that folks make mobile-only apps, when a simple two-handed PC feature can bring wonders to the mobile app (and fortunately, at work, this attitude is improving).

Meh, you know what I mean.

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