The games industry heads for Hollywood: "In some cases costs could even rise as high as $20m (£11.5m), it warned.
High costs coupled with the risk of games flopping mean developers are likely to focus on fewer and higher quality titles in future."
Hello you. I'm a 38-year old MSc student, studying Advanced Computer Science at Sussex University. I'm especially interested in Internet and mobile software, sensors and pervasive computing, user interfaces, and the process of developing great software.
Before that I spent 11 years running Future Platforms, a software company I co-founded which makes lovely things for mobile phones, and which I sold in 2011.
I read a lot, write here, and practice Aikido and airsoft. I live in Brighton, a seaside town on the south coast of the UK, with two cats and a clown.
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